Flags
You can flag different vehicles to set unique data for a specific vehicle.
Wosa.Game.Vehicle.Flag.Set(entity vehicle, int flag)Wosa.Game.Vehicle.Flag.Remove(entity vehicle, int flag)Wosa.Game.Vehicle.Flag.ClearAll(entity vehicle)local isFlagEnabled = Wosa.Game.Vehicle.Flag.Get(entity vehicle, int flag)Last updated
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