Vehicle

Client functions that are in some way related to the vehicle aspects.

local fuel = Wosa.Game.Vehicle.GetFuel(entity vehicle)
Wosa.Game.Vehicle.SetFuel(entity vehicle, int value)
local anyExtras = Wosa.Game.Vehicle.HaveExtras(entity vehicle)
local vehData = Wosa.Game.Vehicle.ToData(entity vehicle)
local vehData = Wosa.Game.Vehicle.CreateFromData(table vehData)
Wosa.Game.Vehicle.Create(string model, table coords, table data, bool Network)
local isCruiseModeEnabled = Wosa.Game.Vehicle.isCruiseEnabled()
Wosa.Game.Vehicle.Engine(entity vehicle)

Last updated

Was this helpful?