Inventory
Client events that are in some way related to the inventory aspects.
On inventory update
This event is triggered when a item is removed or added from the user.
On item use
This event is triggered when a user is using a inventory item through the main menu.
The item index name in the database, in the database it is represented as item_name
.
On item add
This event is triggered when a user gets a item from the system.
he item index name in the database, in the database it is represented as item_name
.
On item give
This event is triggered when a user gives a item to another user.
The receiver server id of the player who received the item.
On item drop
This event is triggered when a item is dropped.
The item index name in the database, in the database it is represented as item_name
.
On item pickup
This event is not yet in use by any core resource(s). However, This event will be activated as soon as the new inventory drop and pickup system is implemented.
This event is triggered when a user picks up a item another user has dropped.
The coords of the dropped item. Table are in .x, .y, .z form.
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